![]() ![]() ![]() The objective is to resolve at least 3 PEFs from a 2+3d3 possible PEFs. In the Encounter Explore, PEFs' (Possible Enemy Forces) resolution works differently to other Encounters in WHAT as it is used a specific table for this scenario. The party gains one sling for Markus and one Increasing Rep die for killing the thief that Eilif uses to pay Markus' wages for the following mission.Īfter this short encounter, they move to the border to explore. Then Markus charges the thief and makes short work of him with his axe. He hits Eilif but his armour stops the pellet and he ducks back. Those places are meant to be uninhabited due to their proximity to Zog Rot, the land of the Goblins.īut when Eilif and his new companion Markus (Rep 4 AC2, shield and axe) are about to set off, they are intercepted by a thief who attacks them from distance with his sling (Involuntary Confrontation Encounter). Well, time passes and Eilif receives orders from king Einar to go on exploration to the North East border to find suitable places for more settlers incoming from MIrholme. ![]()
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